#include "Base.h"
#include "BotPlayer.h"
#include "GameProtocol.h"

CBotPlayer *g_pBotPlayer = NULL;
CBotPlayer::CBotPlayer(void)
{
}

CBotPlayer::~CBotPlayer(void)
{
}

void CBotPlayer::CallBotUser(DWORD dwProductId, DWORD dwMatchId, DWORD dwUserId)
{
    SBCallBotUserMsg msg;
	msg.m_dwProductId = dwProductId;
	msg.m_dwMatchId = dwMatchId;
	msg.m_dwUserId = dwUserId;
	SendMsg(&msg);
}